Keep It Alive (hexa3) Mac OS

A short game by Daniel Mullins

Unfortunately, there is no option for this client-side in terminal. You'd have to either adjust keep alive packets on the server to which you're connecting or have some kind of program in the background that generates traffic to maintain the tunnel. If this is a linux machine, you could edit.

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Keep It Alive (hexa3) Mac Os Download

Originally created for Ludum Dare 46. 1st place overall in the 48 hour category.
StatusReleased
PlatformsWindows, macOS, Linux
Rating
AuthorDaniel Mullins
Tags2D, Ludum Dare 46, Pixel Art, Short, Singleplayer, Unity
LinksLudum Dare

Available on Mac, and as a separate app for iPhone and iPad, Keep It is the destination for all those things you want to put somewhere, confident you will find them again later. Keep It is the successor to Together, can import Together libraries, and all Together 3 users can get a discount to upgrade to Keep It. The reason I decided for this 'project' is too keep the spirit of very old and nostalgic title: Operation FlashPoint alive by adding few customizations that have already been available for some time. However, thanks to the official MAC/LINUX release I decided to start transferring as much content from www.moddb.com and www.bistudio.com as. However, It really took me a long time to find out how to work it out under MAC OS X. Somebody suggested me to turn to netinet/tcpvar.h, but still none of the aforementioned MACRO was found. So, my question is, How to implementation TCP KEEPALIVE under MAC OS X? P.S.: my MAC OS X version is 10.8.3,and my gcc/g version is 4.2.1.

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Development log

  • Post-Jam Version
    Sep 28, 2020

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A Very Stressful Journey!! Great Job!!!

😊👍

Keep It Alive (hexa3) Mac Os Update

Keep It Alive (hexa3) Mac OS

so i was thinking, are some of the enemies scripted to always come? because it seems that even when i keep it fast there are still baddies

Mr. Game&Watch conoce a Daniel Mullins, el tema de 'mantener vivo' el corazón y el motor casa a la perfección, todo eso añadido a una jugabilidad entretenida y una narrativa de fondo propia del autor.

Awesome. While the ending was pretty cool I think it symbolizes something deeper.

Hey I mean just because they're old, doesn't mean they have trouble tying their shoes... Well I kinda have that problem too and I'm way younger.

What a tasty morsel of a game.

Great mechanics, palette, and sprites gives a pretty solid immersion in one portion.

Loved it, it almost felt like a modern Game&Watch which is not a design style very many games go for but you made it feel so fresh and new!

I loved it! I liked how it created a sense of urgency with the atmosphere and not necessary with the mechanics. I also liked tripping over the shoe laces.

Very cool idea, and i love the whole post-apocatiptic setup. I love the style and the pixel art, and the old man's story. Keeping the heart alive is a very good idea for the theme. I loved the minimal control scheme and the Mad Max like goons. The atmosphere was intense and maybe in the future you can add music to it. Best of luck!

Very cool!

This was a pretty fun game! I would appreciate it If you were to check out my video.

Good game, would like to see it expanded, as it's a bit too easy to get into a rhythm (and too short, which I mean in the best possible way). Beyond that, full screen mode would be nice, and PLEASE for the llove of llord, change the ear-piercing shoe-tying sound effect. The first time I heard it, I closed the game and had to think whether I even wanted to open it again.


Maybe I sounded too harsh, but it really is a fantastic idea and game.

I'm delighted to let you know that I featured your game again, this time in my Top 10 itch.io Games of the Week video!

This game is amazing, i love the atmosphere and world it builds, the writing was neat and it was very tense. I would love for this to become a full game! <3

Great, great game. The art and gameplay is smooth as butter, and the concept and worldbuilding are masterful. I'd love a full game version of this! You should keep making games in this style.

Keep

FANTASTIC GAME! I loved playing this game, and I'm excited to have featured it in today's video! Good luck with the gamejam!

I really enjoyed this! Great artwork, theme and atmosphere. I do agree with b16walla that I had a lot of coal left over, which meant some tension was lost. But I love the overall eeriness of it! Well done.

covered it as soon as I could lol.


Wow! Very interesting! But the absence of the Full Screen mode is a big turn-off. I have a 4K monitor, so the game runs in a very small window. Can you implement Full Screen, please?

Wow this is really great!! Favorite game so far! I wouldn't change a thing except for the fact I ended the game with more coal than I needed, making the coal reserve portion of the game kinda trivial. Less coal would be more of a challenge

If you released a full length game like this, with a longer in depth story and maybe a few more tasks to do I'd certainly buy it! I'm already invested in the deep lore.